<Project Guid="9e9a67f8-79df-4d05-8cfa-61bd8095661e" Name="GameProject" Version="2.4">
  <Subsystems>
    <Values Name="TimeOfDay">
      <Value Name="TimeOfDayOffset" Type="double" Value="6.689303278923035" />
    </Values>
    <Values Name="PlayerStats">
      <Values Name="Stats">
        <Values Name="1">
          <Value Name="DistanceTravelled" Type="double" Value="3485.629319422548" />
          <Value Name="DistanceWalked" Type="double" Value="295.99414407632685" />
          <Value Name="DistanceFallen" Type="double" Value="119.8543567579909" />
          <Value Name="DistanceClimbed" Type="double" Value="0" />
          <Value Name="DistanceFlown" Type="double" Value="3069.7808185882304" />
          <Value Name="DistanceSwam" Type="double" Value="0" />
          <Value Name="DistanceRidden" Type="double" Value="0" />
          <Value Name="LowestAltitude" Type="double" Value="65" />
          <Value Name="HighestAltitude" Type="double" Value="86.71349334716797" />
          <Value Name="DeepestDive" Type="double" Value="0" />
          <Value Name="Jumps" Type="long" Value="52" />
          <Value Name="BlocksDug" Type="long" Value="181" />
          <Value Name="BlocksPlaced" Type="long" Value="3286" />
          <Value Name="BlocksInteracted" Type="long" Value="4" />
          <Value Name="PlayerKills" Type="long" Value="0" />
          <Value Name="LandCreatureKills" Type="long" Value="0" />
          <Value Name="WaterCreatureKills" Type="long" Value="0" />
          <Value Name="AirCreatureKills" Type="long" Value="0" />
          <Value Name="MeleeAttacks" Type="long" Value="0" />
          <Value Name="MeleeHits" Type="long" Value="0" />
          <Value Name="RangedAttacks" Type="long" Value="0" />
          <Value Name="RangedHits" Type="long" Value="0" />
          <Value Name="HitsReceived" Type="long" Value="0" />
          <Value Name="StruckByLightning" Type="long" Value="0" />
          <Value Name="TotalHealthLost" Type="double" Value="0" />
          <Value Name="FoodItemsEaten" Type="long" Value="0" />
          <Value Name="TimesWasSick" Type="long" Value="0" />
          <Value Name="TimesHadFlu" Type="long" Value="0" />
          <Value Name="TimesPuked" Type="long" Value="0" />
          <Value Name="TimesWentToSleep" Type="long" Value="0" />
          <Value Name="TimeSlept" Type="double" Value="0" />
          <Value Name="ItemsCrafted" Type="long" Value="0" />
          <Value Name="FurnitureItemsMade" Type="long" Value="0" />
          <Value Name="EasiestModeUsed" Type="Game.GameMode" Value="Creative" />
          <Value Name="HighestLevel" Type="float" Value="1.0770003" />
          <Value Name="DeathRecordsString" Type="string" Value="" />
        </Values>
      </Values>
    </Values>
    <Values Name="Players">
      <Value Name="NextPlayerIndex" Type="int" Value="2" />
      <Value Name="GlobalSpawnPosition" Type="Vector3" Value="-149,64,-129" />
      <Values Name="Players">
        <Values Name="1">
          <Value Name="SpawnPosition" Type="Vector3" Value="-148.5,65.01,-132.5" />
          <Value Name="FirstSpawnTime" Type="double" Value="0.01666545867919922" />
          <Value Name="LastSpawnTime" Type="double" Value="0.01666545867919922" />
          <Value Name="SpawnsCount" Type="int" Value="1" />
          <Value Name="Name" Type="string" Value="Basil" />
          <Value Name="PlayerClass" Type="Game.PlayerClass" Value="Male" />
          <Value Name="Level" Type="float" Value="1.0770003" />
          <Value Name="CharacterSkinName" Type="string" Value="$Male2" />
          <Value Name="InputDevice" Type="Game.WidgetInputDevice" Value="None" />
        </Values>
      </Values>
    </Values>
    <Values Name="TruthTableCircuitBlockBehavior">
      <Values Name="Blocks" />
      <Values Name="Items" />
    </Values>
    <Values Name="Spawn">
      <Values Name="Chunks">
        <Values Name="-10,-9">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="73.87791924411431" />
          <Value Name="SpawnsData" Type="string" Value="Seagull,-149.7,71.5,-143.9,False;Sparrow,-152,72.6,-139.2,False;Sparrow,-147.4,73,-133.3,False;Seagull,-155,71.9,-133.5,False;" />
        </Values>
        <Values Name="-10,-8">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="73.87791924411431" />
        </Values>
        <Values Name="-9,-9">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="73.87791924411431" />
        </Values>
        <Values Name="-9,-8">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="98.09400843968615" />
        </Values>
        <Values Name="-9,-7">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="98.09400843968615" />
        </Values>
        <Values Name="-8,-8">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="1093.8104731654748" />
        </Values>
        <Values Name="-8,-7">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="1285.1721358508803" />
        </Values>
        <Values Name="-8,-6">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="1285.1721358508803" />
        </Values>
        <Values Name="-7,-8">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="2301.375963812694" />
        </Values>
        <Values Name="-7,-7">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="2301.375963812694" />
        </Values>
        <Values Name="-7,-6">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="2216.1781978677027" />
        </Values>
        <Values Name="-6,-7">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="2301.375963812694" />
        </Values>
        <Values Name="-6,-6">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="2216.1781978677027" />
        </Values>
        <Values Name="-5,-6">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="2211.1615185332485" />
        </Values>
        <Values Name="-5,-7">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="2211.1615185332485" />
        </Values>
        <Values Name="-6,-5">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="1882.9008198790252" />
        </Values>
        <Values Name="-7,-5">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="1832.790356782265" />
        </Values>
        <Values Name="-8,-5">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="1280.158770665992" />
        </Values>
        <Values Name="-6,-8">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="2301.375963812694" />
        </Values>
        <Values Name="-7,-9">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="1331.8601072174497" />
        </Values>
        <Values Name="-6,-9">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="1331.8601072174497" />
        </Values>
        <Values Name="-5,-5">
          <Value Name="IsSpawned" Type="bool" Value="True" />
          <Value Name="LastVisitedTime" Type="double" Value="1882.9008198790252" />
        </Values>
      </Values>
    </Values>
    <Values Name="Pickables">
      <Values Name="Pickables">
        <Values Name="0">
          <Value Name="Value" Type="int" Value="236" />
          <Value Name="Count" Type="int" Value="1" />
          <Value Name="Position" Type="Vector3" Value="-88.49999,66.000084,-89.96643" />
          <Value Name="Velocity" Type="Vector3" Value="-0,-0.11387487,-0" />
          <Value Name="CreationTime" Type="double" Value="1839.680056579411" />
        </Values>
        <Values Name="1">
          <Value Name="Value" Type="int" Value="46" />
          <Value Name="Count" Type="int" Value="1" />
          <Value Name="Position" Type="Vector3" Value="-80.51802,66,-90.21396" />
          <Value Name="Velocity" Type="Vector3" Value="-0,-0.11387487,0" />
          <Value Name="CreationTime" Type="double" Value="1892.2506360048428" />
        </Values>
        <Values Name="2">
          <Value Name="Value" Type="int" Value="236" />
          <Value Name="Count" Type="int" Value="1" />
          <Value Name="Position" Type="Vector3" Value="-85.49459,66,-90.99003" />
          <Value Name="Velocity" Type="Vector3" Value="0,-0.11387487,-0" />
          <Value Name="CreationTime" Type="double" Value="1916.5879911794327" />
        </Values>
        <Values Name="3">
          <Value Name="Value" Type="int" Value="236" />
          <Value Name="Count" Type="int" Value="1" />
          <Value Name="Position" Type="Vector3" Value="-85.49295,66.00009,-92.02681" />
          <Value Name="Velocity" Type="Vector3" Value="0,-0.11387487,-0" />
          <Value Name="CreationTime" Type="double" Value="1961.36262183683" />
        </Values>
        <Values Name="4">
          <Value Name="Value" Type="int" Value="236" />
          <Value Name="Count" Type="int" Value="1" />
          <Value Name="Position" Type="Vector3" Value="-88.02125,66,-93.462875" />
          <Value Name="Velocity" Type="Vector3" Value="0,-0.11387487,0" />
          <Value Name="CreationTime" Type="double" Value="2045.340176383499" />
        </Values>
        <Values Name="5">
          <Value Name="Value" Type="int" Value="295030" />
          <Value Name="Count" Type="int" Value="1" />
          <Value Name="Position" Type="Vector3" Value="-43.958023,65.000084,-107.82902" />
          <Value Name="Velocity" Type="Vector3" Value="-0,-0.11387487,0" />
          <Value Name="CreationTime" Type="double" Value="2132.417231058702" />
        </Values>
        <Values Name="6">
          <Value Name="Value" Type="int" Value="295030" />
          <Value Name="Count" Type="int" Value="1" />
          <Value Name="Position" Type="Vector3" Value="-91.50799,65.00009,-49.829796" />
          <Value Name="Velocity" Type="Vector3" Value="-0,-0.11387487,-0" />
          <Value Name="CreationTime" Type="double" Value="2138.355051857885" />
        </Values>
        <Values Name="7">
          <Value Name="Value" Type="int" Value="295030" />
          <Value Name="Count" Type="int" Value="1" />
          <Value Name="Position" Type="Vector3" Value="-43.34351,65.00009,-97.21199" />
          <Value Name="Velocity" Type="Vector3" Value="-0,-0.11387487,0" />
          <Value Name="CreationTime" Type="double" Value="2146.887964806054" />
        </Values>
        <Values Name="8">
          <Value Name="Value" Type="int" Value="1081462" />
          <Value Name="Count" Type="int" Value="1" />
          <Value Name="Position" Type="Vector3" Value="-49.394367,65,-62.619587" />
          <Value Name="Velocity" Type="Vector3" Value="0,-0.11387487,0" />
          <Value Name="CreationTime" Type="double" Value="2199.4021041141823" />
        </Values>
        <Values Name="9">
          <Value Name="Value" Type="int" Value="295030" />
          <Value Name="Count" Type="int" Value="1" />
          <Value Name="Position" Type="Vector3" Value="-55.053825,65.00005,-90.39146" />
          <Value Name="Velocity" Type="Vector3" Value="-0,-0.11387487,0" />
          <Value Name="CreationTime" Type="double" Value="2281.4368405435234" />
        </Values>
      </Values>
    </Values>
    <Values Name="MemoryBankBlockBehavior">
      <Values Name="Blocks" />
      <Values Name="Items" />
    </Values>
    <Values Name="ExplosivesBlockBehavior">
      <Values Name="Explosives" />
    </Values>
    <Values Name="WoodBlockBehavior">
      <Value Name="LeavesToCheck" Type="string" Value="" />
    </Values>
    <Values Name="Weather">
      <Value Name="WeatherStartTime" Type="double" Value="3530.986958002206" />
      <Value Name="WeatherEndTime" Type="double" Value="3866.945209955331" />
      <Value Name="WeatherRampTime" Type="float" Value="29.413506" />
      <Value Name="WeatherIntensity" Type="float" Value="0" />
      <Value Name="LightningIntensity" Type="float" Value="0" />
      <Value Name="FogStartTime" Type="double" Value="2381.533755302429" />
      <Value Name="FogEndTime" Type="double" Value="2797.053194999695" />
      <Value Name="FogRampTime" Type="float" Value="23.191046" />
      <Value Name="FogIntensity" Type="float" Value="0" />
      <Value Name="FogProgress" Type="float" Value="0" />
    </Values>
    <Values Name="SignBlockBehavior">
      <Values Name="Texts">
        <Values Name="0">
          <Value Name="Point" Type="Point3" Value="-98,69,-100" />
          <Value Name="Line1" Type="string" Value="DETONATE" />
          <Value Name="Color1" Type="Color" Value="140,0,0" />
        </Values>
        <Values Name="1">
          <Value Name="Point" Type="Point3" Value="-94,65,-105" />
          <Value Name="Line1" Type="string" Value="There were so ma" />
          <Value Name="Line2" Type="string" Value="ny tnt’s that" />
          <Value Name="Line3" Type="string" Value="the world glitch" />
          <Value Name="Line4" Type="string" Value="ed" />
        </Values>
      </Values>
    </Values>
    <Values Name="Projectiles">
      <Values Name="Projectiles" />
    </Values>
    <Values Name="MovingBlocks">
      <Values Name="MovingBlockSets" />
    </Values>
    <Values Name="GameInfo">
      <Value Name="WorldName" Type="string" Value="Largest Bomb" />
      <Value Name="OriginalSerializationVersion" Type="string" Value="2.4" />
      <Value Name="GameMode" Type="Game.GameMode" Value="Creative" />
      <Value Name="EnvironmentBehaviorMode" Type="Game.EnvironmentBehaviorMode" Value="Living" />
      <Value Name="TimeOfDayMode" Type="Game.TimeOfDayMode" Value="Day" />
      <Value Name="AreSeasonsChanging" Type="bool" Value="True" />
      <Value Name="YearDays" Type="float" Value="96" />
      <Value Name="TimeOfYear" Type="float" Value="0.15303797" />
      <Value Name="AreWeatherEffectsEnabled" Type="bool" Value="True" />
      <Value Name="IsAdventureRespawnAllowed" Type="bool" Value="True" />
      <Value Name="AreAdventureSurvivalMechanicsEnabled" Type="bool" Value="True" />
      <Value Name="AreSupernaturalCreaturesEnabled" Type="bool" Value="False" />
      <Value Name="IsFriendlyFireEnabled" Type="bool" Value="False" />
      <Value Name="WorldSeedString" Type="string" Value="" />
      <Value Name="TerrainGenerationMode" Type="Game.TerrainGenerationMode" Value="FlatContinent" />
      <Value Name="IslandSize" Type="Vector2" Value="400,400" />
      <Value Name="TerrainLevel" Type="int" Value="64" />
      <Value Name="ShoreRoughness" Type="float" Value="0.5" />
      <Value Name="TerrainBlockIndex" Type="int" Value="8" />
      <Value Name="TerrainOceanBlockIndex" Type="int" Value="18" />
      <Value Name="TemperatureOffset" Type="float" Value="0" />
      <Value Name="HumidityOffset" Type="float" Value="0" />
      <Value Name="SeaLevelOffset" Type="int" Value="0" />
      <Value Name="BiomeSize" Type="float" Value="1" />
      <Value Name="StartingPositionMode" Type="Game.StartingPositionMode" Value="Easy" />
      <Value Name="BlockTextureName" Type="string" Value="" />
      <Values Name="Palette">
        <Value Name="Colors" Type="string" Value=";;;;;;;;;;;;;;;" />
        <Value Name="Names" Type="string" Value=";;;;;;;;;;;;;;;" />
      </Values>
      <Value Name="WorldSeed" Type="int" Value="125979" />
      <Value Name="TotalElapsedGameTime" Type="double" Value="2303.6090953461826" />
    </Values>
    <Values Name="FurnitureBlockBehavior">
      <Values Name="FurnitureDesigns" />
      <Values Name="FurnitureSets" />
    </Values>
    <Values Name="Electricity">
      <Value Name="VoltagesByCell" Type="string" Value="" />
    </Values>
    <Values Name="SaplingBlockBehavior">
      <Values Name="Saplings" />
    </Values>
    <Values Name="BlocksScanner">
      <Value Name="PollChunkCoordinates" Type="Point2" Value="-5,-10" />
      <Value Name="PollPoint" Type="Point2" Value="4,8" />
      <Value Name="PollPass" Type="int" Value="37" />
    </Values>
    <Values Name="RotBlockBehavior">
      <Value Name="LastRotTime" Type="double" Value="2280" />
      <Value Name="RotStep" Type="int" Value="38" />
    </Values>
    <Values Name="MagnetBlockBehavior">
      <Value Name="Magnets" Type="string" Value="" />
    </Values>
  </Subsystems>
  <Entities>
    <Entity Id="1" Guid="bef1b918-6418-41c9-a598-95e8ffd39ab3" Name="MalePlayer">
      <Values Name="Player">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
        <Value Name="PlayerIndex" Type="int" Value="1" />
      </Values>
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="Sleep">
        <Value Name="SleepStartTime" Type="double" Value="0" />
        <Value Name="AllowManualWakeUp" Type="bool" Value="False" />
      </Values>
      <Values Name="Clothing">
        <Values Name="Clothes">
          <Value Name="Head" Type="string" Value="" />
          <Value Name="Torso" Type="string" Value="213195;82123" />
          <Value Name="Legs" Type="string" Value="" />
          <Value Name="Feet" Type="string" Value="403079371;475339" />
        </Values>
      </Values>
      <Values Name="Flu">
        <Value Name="FluDuration" Type="float" Value="0" />
        <Value Name="FluOnset" Type="float" Value="0" />
      </Values>
      <Values Name="Inventory">
        <Values Name="Slots">
          <Values Name="Slot1">
            <Value Name="Contents" Type="int" Value="162" />
            <Value Name="Count" Type="int" Value="1" />
          </Values>
        </Values>
        <Value Name="ActiveSlotIndex" Type="int" Value="0" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="0.01666545867919922" />
      </Values>
      <Values Name="Intro">
        <Value Name="PlayIntro" Type="bool" Value="False" />
      </Values>
      <Values Name="Sickness">
        <Value Name="SicknessDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-96.884766,65,-109.43206" />
        <Value Name="Rotation" Type="Quaternion" Value="-0,-0.99931586,-0,0.036986455" />
        <Value Name="Velocity" Type="Vector3" Value="6.101083E-20,0,-1.9317599E-19" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Gui">
        <Value Name="KeyboardHelpMessageShown" Type="bool" Value="False" />
        <Value Name="GamepadHelpMessageShown" Type="bool" Value="False" />
      </Values>
      <Values Name="FurnitureInventory">
        <Value Name="FurnitureSet" Type="string" Value="" />
      </Values>
      <Values Name="VitalStats">
        <Value Name="Food" Type="float" Value="0.9" />
        <Value Name="Stamina" Type="float" Value="1" />
        <Value Name="Sleep" Type="float" Value="0.9" />
        <Value Name="Temperature" Type="float" Value="12" />
        <Value Name="Wetness" Type="float" Value="0" />
        <Values Name="Satiation" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="CreativeInventory">
        <Value Name="ActiveSlotIndex" Type="int" Value="7" />
        <Value Name="CategoryIndex" Type="int" Value="4" />
        <Value Name="PageIndex" Type="int" Value="0" />
        <Values Name="Slots">
          <Values Name="Slot10">
            <Value Name="Contents" Type="int" Value="82123" />
          </Values>
          <Values Name="Slot11">
            <Value Name="Contents" Type="int" Value="213195" />
          </Values>
          <Values Name="Slot15">
            <Value Name="Contents" Type="int" Value="82123" />
          </Values>
        </Values>
      </Values>
      <Values Name="CraftingTable">
        <Values Name="Slots" />
      </Values>
    </Entity>
    <Entity Id="2" Guid="ae43396b-e4a6-4ead-aaa5-26c4feb458da" Name="Wildboar">
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-101.484184,65,-106.9203" />
        <Value Name="Rotation" Type="Quaternion" Value="0,0.623336,0,0.7819541" />
        <Value Name="Velocity" Type="Vector3" Value="-2.019177E-09,0,-6.795636E-10" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="294.6565057435073" />
      </Values>
    </Entity>
    <Entity Id="3" Guid="8096e529-aa57-40c5-a47a-49f74c87cdbf" Name="Shark_Bull">
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="2256.3218775973655" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-105.59599,62.765087,-151.21768" />
        <Value Name="Rotation" Type="Quaternion" Value="0,0.9062484,0,0.42274562" />
        <Value Name="Velocity" Type="Vector3" Value="-0.89110756,-0.26853827,0.743977" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
    </Entity>
    <Entity Id="4" Guid="724fa0ab-366d-4917-9202-251f914ebc32" Name="Sparrow">
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-97.31772,66.9315,-74.02563" />
        <Value Name="Rotation" Type="Quaternion" Value="0,0.27602562,0,0.9611503" />
        <Value Name="Velocity" Type="Vector3" Value="-0.76946867,2.6624198,-1.2215735" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="2196.1369337802753" />
      </Values>
    </Entity>
    <Entity Id="5" Guid="ae43396b-e4a6-4ead-aaa5-26c4feb458da" Name="Wildboar">
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-103.82856,65,-108.97177" />
        <Value Name="Rotation" Type="Quaternion" Value="-0,-0.6950351,-0,0.7189758" />
        <Value Name="Velocity" Type="Vector3" Value="5.6262248E-08,0,3.708824E-09" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="450.4073527283035" />
      </Values>
    </Entity>
    <Entity Id="6" Guid="76555391-1202-4c5a-a34f-1d7acdfc370c" Name="Bull_Brown">
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-67.01344,65,-125.55729" />
        <Value Name="Rotation" Type="Quaternion" Value="0,0.08919042,0,0.9960146" />
        <Value Name="Velocity" Type="Vector3" Value="6.442683E-08,0,-2.7717925E-07" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="1652.6313434555195" />
      </Values>
    </Entity>
    <Entity Id="7" Guid="370d9585-5d51-42b0-8ced-ff5f7a91e3f8" Name="Gnu">
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-67.900925,65,-127.85166" />
        <Value Name="Rotation" Type="Quaternion" Value="-0,-0.9940236,-0,0.10916531" />
        <Value Name="Velocity" Type="Vector3" Value="8.166269E-09,0,3.1206206E-08" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="2075.8749397224747" />
      </Values>
    </Entity>
    <Entity Id="8" Guid="7c04f9ec-a7c0-4a56-bd86-c0cfdecf7d94" Name="Duck">
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-81.35747,79.411964,-99.90613" />
        <Value Name="Rotation" Type="Quaternion" Value="0,0.9225159,0,0.38595906" />
        <Value Name="Velocity" Type="Vector3" Value="-2.3960302,1.4548346,1.9083368" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="1351.94981289329" />
      </Values>
    </Entity>
    <Entity Id="9" Guid="ae43396b-e4a6-4ead-aaa5-26c4feb458da" Name="Wildboar">
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-98.28921,65,-116.66782" />
        <Value Name="Rotation" Type="Quaternion" Value="-0,-0.9671494,-0,0.25420874" />
        <Value Name="Velocity" Type="Vector3" Value="1.6182867E-07,0,3.5638635E-07" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="790.4363672225736" />
      </Values>
    </Entity>
    <Entity Id="10" Guid="dd2f737c-30f8-4762-8de3-9ab48559c3ae" Name="Seagull">
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-102.57536,72.15505,-98.90317" />
        <Value Name="Rotation" Type="Quaternion" Value="0,0.87820905,0,0.47827694" />
        <Value Name="Velocity" Type="Vector3" Value="-2.3415155,-2.3756943,1.4714274" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="2256.3218775973655" />
      </Values>
    </Entity>
    <Entity Id="11" Guid="d36b94f4-8549-4d74-8471-9f1fcc2e55aa" Name="Pigeon">
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-93.85108,79.68034,-84.631195" />
        <Value Name="Rotation" Type="Quaternion" Value="0,0.3806872,0,0.9247039" />
        <Value Name="Velocity" Type="Vector3" Value="-2.5309715,1.5544287,-2.1702847" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="2075.8749397224747" />
      </Values>
    </Entity>
    <Entity Id="12" Guid="ae43396b-e4a6-4ead-aaa5-26c4feb458da" Name="Wildboar">
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-106.02499,65,-115.26329" />
        <Value Name="Rotation" Type="Quaternion" Value="-0,-0.947762,-0,0.31897834" />
        <Value Name="Velocity" Type="Vector3" Value="2.5564404E-06,0,4.1128937E-06" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="1416.0918482178822" />
      </Values>
    </Entity>
    <Entity Id="13" Guid="76555391-1202-4c5a-a34f-1d7acdfc370c" Name="Bull_Brown">
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-71.41283,65,-140.09537" />
        <Value Name="Rotation" Type="Quaternion" Value="-0,-0.254059,-0,0.9671887" />
        <Value Name="Velocity" Type="Vector3" Value="0.59137726,0,-1.0479989" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="1652.6313434555195" />
      </Values>
    </Entity>
    <Entity Id="14" Guid="370d9585-5d51-42b0-8ced-ff5f7a91e3f8" Name="Gnu">
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-67.11485,65,-121.75551" />
        <Value Name="Rotation" Type="Quaternion" Value="-0,-0.0049366835,-0,0.99998784" />
        <Value Name="Velocity" Type="Vector3" Value="2.5959286E-08,0,-2.4402155E-07" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="2075.8749397224747" />
      </Values>
    </Entity>
    <Entity Id="15" Guid="724fa0ab-366d-4917-9202-251f914ebc32" Name="Sparrow">
      <Values Name="Locomotion">
        <Value Name="IsCreativeFlyEnabled" Type="bool" Value="False" />
      </Values>
      <Values Name="Creature">
        <Value Name="ConstantSpawn" Type="bool" Value="False" />
      </Values>
      <Values Name="Loot">
        <Value Name="LootDropped" Type="bool" Value="False" />
      </Values>
      <Values Name="Body">
        <Value Name="Position" Type="Vector3" Value="-102.2543,65,-78.45151" />
        <Value Name="Rotation" Type="Quaternion" Value="0,0.6860254,0,0.7275776" />
        <Value Name="Velocity" Type="Vector3" Value="-9.301772E-08,0,-5.472927E-09" />
        <Value Name="EmbeddedInIceCounter" Type="int" Value="0" />
      </Values>
      <Values Name="OnFire">
        <Value Name="FireDuration" Type="float" Value="0" />
      </Values>
      <Values Name="Health">
        <Value Name="Health" Type="float" Value="1" />
        <Value Name="Air" Type="float" Value="1" />
      </Values>
      <Values Name="Spawn">
        <Value Name="SpawnTime" Type="double" Value="2196.1369337802753" />
      </Values>
    </Entity>
  </Entities>
</Project>